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Digital Boat

June 3, 2026 Digital Boat

d3kOS Raspberry Pi Assembly Guide

●Master hardware setup in 8 Minutes” I’ve been building things at sea for longer than most people have owned boats. And I’ll tell you something I’ve learned: the moment you think something is too complicated, you’ve already lost half the battle. People come to me nervous about assembling d3kOS. Their hands shake a little when […]

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May 17, 2026 Digital Boat

Meshtastic for Boats: Cooperative Hazard Detection and Collision Avoidance

From the Neutral Zone to the Neutral Waters: Building a Mesh-Based Collision Avoidance System for Small Boats If you’re of a certain generation, you remember the Star Trek: The Next Generation episode “Redemption II.” Commander Data — the Enterprise’s android officer — is given his first starship command, the USS Sutherland. His mission: anchor a […]

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May 2, 2026 Digital Boat

Installing d3kOS Image: Step-by-Step Guide

Building your own marine computer is easier than you might think. In this guide, Skipper Don and his buddy D3kOS walk you through installing the d3kOS image from your computer onto a 128GB SD card — the foundation of your open-source marine system. What You’ll Need Before you start, gather two 128GB SD cards: one […]

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April 27, 2026 Digital Boat

d3kOS Architecture

Understanding how d3kOS works is part of how it builds your confidence. Because when you understand the system — not just how to push the buttons, but how the pieces connect — you’re in control. Not dependent on it. In control of it. Here’s the architecture that makes that possible. Signal K — the foundation […]

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April 18, 2026 Digital Boat

d3kOS AI Marine

d3kOS is an open‑source AI marine operating system that runs across the helm, web, and mobile. It replaces aging gauges, unifies navigation and safety systems, digitizes manuals, and delivers real‑time intelligence, diagnostics, and self‑healing capabilities. The entire platform is built on affordable DIY hardware using Raspberry Pi and PiCAN‑M components. The project began with a […]

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